Omega Solutions 2017

State of the Omega 2017

Once upon a time, I kept you guys updated about every little plan I had. I can’t really do that anymore… too many little things to be done, and too many things I’m not allowed to disclose. However I would like to give a brief “State of the Omega” and summary of what is to come!

First… How are we now? Well….Omega is doing great!

  • Mesh Adoptions: Last year we landed most of the remaining Major Mesh brands that had ignored us in the Past. Slink, Lelutka, Loud Mouth, Nyam Nyam along with practically every new SLUV mesh that was released in 2016. Frankly the Mesh Count has ballooned up so high I no longer have a definite figure to give you! x.x  There’s still a couple Mesh Designers not on board, but we love them anyways and eagerly await hearing from them at some point.
  • Pre-Installed Rates: More and More designers are opting for Pre-Installed Since I reduced the group discount! Huzza!
  • Neckblender: This past year we also introduced a standardized Neckblender that would work on heads and bodys, and have managed to convince almost every new Mesh Maker with a Neck bit to use it! There’s still a couple OLD meshes that could benefit from the neckblender that haven’t added it, and 1 head maker who hasn’t gotten around to updating to it, but for the most part we’re good on that front.
  • Cosmetic Appliers: The Explosion of new heads forced us to quickly come up with an applier solution a more usefull and specific then “Makeup” or “Tattoo”.  What came about was a 7 zone system with a 3 button applier hud. So far, it has worked wonderfully for the most part, although we’ve run into the problem of people not skinning the way the instructions indicate. As a result we’ve released layer converters and made updates to the routing hud to make it easier to deal with unlabeled appliers. We’ll also be working on some changes in the future to further reduce this customer burden. (see the to-do list bellow!)
  • New Storage System: There is now an Installer Storage System Built into the Routing HUD to store the installers you use! Moving forward we’ll be nudging as many Creators toward Plug-ins rather then Relays as possible to take advantage of this fact.

So whats Next?

  • Updating all the Old Heads: One of the First Priority this year is tackling the Unskinned Cosmetics issue.  I will be spending much of February, if not March going through every single kit that existed pre-cosmetics and updating them to take the new Cosmetic Applier Default Button Keywords. Once this is done, I will release a new cosmetic applier that is a single button.  It won’t fix appliers already made, but it’ll prevent additional issues.
  • Updating Some Type As to Type Ms:  I recently added another category of heads, heads with too many layers for our Type A designations to handle are now called Type M and are getting updates to work with the new Tab on the Routing HUD.  The new extended list of zones will allow more intuitive management of your head, with options for tattoo, eyeliner and even a “misc” option in case your mesh maker did something weird…
  • Neck Blenders for Men: I’ve been getting requests for a male version of the Neckblender kit. I intend to do that this year.
  • Individual RLV Kits:  Last year I released a generic RLV kit for Mesh Bodies. It works about as well as I expected.. but I think I can make it work more intuitively if I start tackling it on a Mesh by Mesh Basis.  I doubt I’ll get them ALL done this year, but I hope to have the most popular bodies done. In the meantime, the RLV kit still works, and designers, rest assured I plan on continuing to use the same keyword commands.
  • Dev Kit Updates: 
    • Create Appliers with a Notecard Line Item System, simular to how the nail appliers work.
    • Separate the Materials and Tinting Kits into their own (still free) products.
    • Introduce Dev Kit Add-ons (not free):  Auto-Apply Appliers, appliers with Displays, auto-match-materals scripts,etc.
  • More Videos for everything…: My lord I need to make more videos…. just like… all the things…
    • How to handle Alpha Glitches as a Mesh Maker
    • How to handle Alpha Glitches as a User
    • Info for Skin Makers
    • Info for Makeup Makers
    • Relay Tutorial
    • Router Tutorial

Anndd a whole bunch of other stuff I can’t list at the moment..  Maybe I’ll come back.. At any rate.. that’s the plan for this year. I have no idea if I’ll get it all done, but we’ll find out!

-Chellynne Bailey

 

 

 

 

Router HUD Update

2.1 Router HUD Update!

I’ve updated the Router HUD again!

In case you missed the 1.6 Router HUD Update, the Router HUD now has Installer Storage:

In addition to handling Makeup Appliers, the Routing HUD also serves as a storage System for the Installers you use.  This can be handy if you have alot of different Omega Friendly Bits. To use, simple keep your Router worn whenever you Install Omega into new Meshes. Then.. the next time you need to re-install Omega, either because you got an update, or opened a fresh Mesh, or had to hit the debug button on the router menu, you can use the “Install” button in the Settings Menu and the router will install all the Meshes it remembers. 🙂

THIS Update (2.1) I’ve added a couple things.

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Re-Apply Buttons: Did you just put a makeup applier on and figure out it’s being clipped and need to add the texture to a neighboring zone? Before, you’d have to fiddle with the apply buttons and hit re-apply in the menu. Now, just click the Green Plus button next to the zone you need textured. It’ll apply whatever you last used to that zone.

Support for New M-Type Heads: First thing you might notice there is now two tabs and one of them has more zones available! As mesh heads come out, they keep cramming more and more layers and options and the old 7 zone set up wasn’t keeping up.

The new Type M tab is for Type M Heads and lets you apply texture to zones not normally reachable with an applier.

Is my head a type M Head? As of my writing this… no…sorta.? Currently all Mesh heads that would be considered the new ‘Type-M’ are still scripted and listed as Type A. Over the next couple weeks, I’ll be updating the scripting and listings of those heads that can benefit from the new Zones.

Wait… does that mean we have to redo our Makeup Appliers for new Zones?!
No my dear Panic Prone Makeup Creator, fear not. The Cosmetic Appliers will remain the same. We will continue to use your settings to make our best guess about where it should be applied, and as ussual… if we are wrong…. the Customer can use the Routing HUD to fix.

I already put a bunch of installers in my Old router hud…..
No fear!  Simply wear the old hud and the new hud and use the Install option on the old HUD. The new hud will remember and save those Installers.