Maitreya Kit Update

Maitreya Kit Update

We’ve released a non-essential update for the Maitreya Relay Kit. 
Basically, we’ve added a small menu with some de-bugging options, to bring it up, simply click on the relay.
-Update: No more looking for koisks and delivery buttons in your inventory. Click it, and if there’s something newer, it will be delivered.
-Clear: I never understood the need…but after 678million inquirys… there..there’s a button for that. Click it and it’ll clear off a layer of your choice.
-Re-Apply: Some well-meaning designers have gone rogue, and despite my protests combined multiple appliers into a single button, creating race conditions in some meshes, including this one. If you ever find one of these appliers, this will fix the issue.
-Debug: This will reset the whole mess. 
How to get the update:

Updates can be aquired either by visiting us inworld and hitting up one of the many Re delivery terminals strewn about the main building OR by finding and using the  “Maitreya Omega Kit Delivery (Wear Me)” in your inventory and using it.

ME Body Shop + Signature Mesh Female Body + Group Discount Change

When it rains if pours!

2 Bodys in two days!
Signature Mesh – Alice Body
Yesterday, we had Signature Mesh come on board with a new Female Mesh Body they’ve named Alice and it comes with Omega Built in!
ME Bodyshop

Today we have another new Omega Kit for ME BodyShop!

Get More Info about this body/kit:

Pricing Change

Well after a year of free kits, we’ve come to the conclusion it’s time to change our pricing policy.
Until this point, all kits have been 99L but could be acquired free with group membership in world.  
This was for a variety of reasons, including but not limited to using many of you as guinea pigs! 😉
It was a great way to get you folks to try a untested product from a untested brand. And with the number of hickups along the way… it’s saved me some angry customers. (After all, who gets angry about something they got for free?)
While I’m always trying to improve things, and am constantly tinkering, I think it’s safe to say now the “beta” period is over. Omega has been thoroughly tested and established. You all know who I am and what I do and you know if something breaks, I fix it. I may have to stare at it for awhile…but it gets fixed. 
So whats next? I have many lovely things I’d love to do for you folks. Wardrobes, Nail organizers, RLV solutions, 3rd party custom applier solutions….more how-to videos and information, but it’s difficult to do these things when most of my day is eaten up helping customers. 
Obviously I can’t… NOT do customer service…that would be madness. So the goal has to be to cut down on customer service issues by streamlining the system as much as possible.  Marketplace, delivery/unboxing, installation…all are points in which someone might get confused and need help….you know what skips all of these steps? Pre-Installation!
Bodys like Uluckie, Signature, Perfect, Tonic, ect never have issues because there’s no installation to get confused about, no updates to keep track of and no MP/Vendor to lag out or figure out. There’s never a out-of-date script or delivery server on the fritz!
So why can’t I just move everyone to Pre-Installation? Well because it’s the mesh makers choice, and the only choice that isn’t free for them.  Mesh Makers get a choice between a Pre-Installed Kit that costs them a small amount off each sale or a plug-in/relay/standard kit that is free for them but 99L for the customer unless they come inworld and get it as a group gift. The result is that most opt for the Plug-in or Relay.   When the kits are free indefinitely, it doesn’t seem like a great value to pay for something that customers can get for free, even when most don’t.  
So starting June 1st, kits will have a group discount for the first year a kit is available.  This means the oldest kits on the walls, Wowmeh, Petites and Immortals will lose their group discount June 1st.
Kittys Lair, Y-Baby, Manouas Muscles, ND/MD, Jiggle Booty,  Minikin, L’Uomo will all lose their discounts during the month of June.
We’re already starting to see more mesh makers opt for Pre-Installed, but we’re hoping this will raise the number further. This will also allow us to occasionally have sales and discounts at events (hard to discount free)
Depending on reactions we may or may not reduce this group-discount period further, but if we do it will not be sudden or without notice.   Still, we recommend picking up any kits you think you may need before then.
-Chellynne Bailey

New Skirt Appliers

New Skirt Appliers
It’s been awhile since we added an applier catagory, but today is one of those days!
We’ve now implemented Skirt appliers!
What does this mean?
  1. We’ve updated the dev kit! With version 2.9.2, designers now have the option of including a skirt texture in all outfit and bottom  appliers.  
  2. The Kitties Lair Omega Kit has been updated to listen and use these new textures.
  3. The Kitties Lair NC Converter has been updated to take advantage of appliers that have skirt textures.
  4. We’ve released the Omega Applier System Skirt Kit for bodys that don’t have skirt prims.


Why do this?
Several reasons:
  1. With materials and tinting appliers becoming more prevalent, we noticed it was a bit of an annoyance when included skirt prims did not automatically change with the rest of the body, worse, some where no mod, not letting you match your materials settings.
  2. We also noticed, not all bodys UV maps sit at the same height. Ie, a skirt may be too long for one body but too short for another. This is easily fixed with a modifyable skirt prim…alas, not everyone includes one.
  3. Some people are still using non-mesh skirt prims! Or no skirt prim at all for glitch pants.
  4. Honestly we’re just not sure why more meshes don’t have skirt prims built in….
    -was totally sure this was gunna be more of a thing…-


Important Jira

Important Jira about Alpha Mapping and Mesh
It’s been brought to my attention that a VERY important Jira has been started regarding Alpha Masks and Mesh.
Specifically TMP has put up a request to Linden Labs to implement a means of adding alpha layers to mesh. Much like we are now able to add spec maps and normal maps to mesh, they have proposed being able to add alpha maps to them as well.
Needless to say this would alieviate a HUGE burden on mesh makers. Alpha hud creation is extremely time consuming and not just at the creation stage, but every time they go to update.  Freeing them of this need would let them spend more time and energy on making new meshs and improving the ones you already love!
What we’re asking you fine mesh lovers is to visit this Jira:
Read it carefully and respond! Make sure you also follow and upvote.
-gets up on her soap box a moment, microphone in hand-
Love Yas!

Materials Support

Materials Update!

It’s been a long time coming, but Materials Support is here!
What is Materials?
Materials is a recent addition to second life that allows mesh to take advantage of the lighting in an environment to create effects like you see above, creating shine on objects that moves and reacts to the light around it. It is particularly useful in photography.
Info for Consumers
For most of you, materials support won’t require you do anything. We’ve been doing updates for months and chances are good, the kit you are using already has materials support.The best way to test this is to pick up one of the freebees we have placed in the store and test the results.
Some things to remember with Materials
  • You need a Materials Enabled Viewer
  • Advanced Lighting Model needs to be enabled
  • Materials will not work on meshes relying on relays.
  • The effects of materials vary WILDLY based on environment and lighting.
  • You will look different with every windlight setting.
  • You may need to update your Omega Scripts, Redelivery Terminals are on the 2nd and 3rd floors.
  • If you have Belleza, make sure it is version .02 or latter.
Info for Skin Makers and Designers
While Materials is a big part of this update, it’s not the only part. Between the Materials Appliers and the Non-Materials appliers we released several weeks ago, you now have:
  • Tinting options
  • Materials
  • The Appliers use a more secure config script instead of a Notecard.
  • A new more secure channel to protect your creations.
  • Most importantly… you can keep using the old appliers. We’re not removing any listeners, they will still work. They will not be as nifty or cool as the new appliers…but you don’t have to switch if you don’t want to.
Info For Mesh Makers
For Meshes with drop-in or built in scripts, there’s nothing you need to do.
But for boobies and those meshes that rely on Relays for their Omega Compatibility, you have some choices to make!
For Boobies Makers
You will need to update your scripts to be able to interpret date strings that look like this:
string layerName:key textureUUID:vector repeats:vector offsets:float rot:vector RGB:key normalUUID:key specularUUID:vector shineRBG:integer glossy:integer environment
Here’s what it  looks like with actual variables.
lolasBra:99597e60-41f9-48d2-d1a3-491731e9aa6c:<.5,.5, 0.0>:<-0.25, 0.25, 0.0>:0.0:<1.0,1.0, 1.0>:99597e60-41f9-48d2-d1a3-491731e9aa6c:99597e60-41f9-48d2-d1a3-491731e9aa6c:<1.0,1.0, 1.0>:135:42
If you decide to upgrade your mesh to support materials, I invite you to use this same format, especially you mesh makers using the lolas tangos channels. We can save everyone a large deal of headache, and keep our current level of NC swap-ability if we can get everyone on the same page quickly on this! ^.^
Also if you decide to add Materials to your mesh breasts, we invite you to use this logo if you like:
(if you don’t intent to upgrade, just make sure you’re  indexing from the beginning of the string and not the end of the string when using tango appliers, and you’ll be fine!)
Bear in mind this conflicts with the Mirage/Delique appliers. (which we sadly learned about after writing the scripts and sending out the information to all the various mesh makers)
Luckily, it’s fairly easy to check if the data string is a Mirage/Delique applier or a Omega Applier.
myList = llParseString2List( message, [“:”] , [] );
if (llList2String( myList, 5) != “” && llSubStringIndex(llList2String( myList, 5), “<“) != -1)
{ <-do stuff->  }
Other Mesh Makers
If you have a pre-installed Kit like Perfect Body, or are any of the Mod-Meshes we have kits for, you have NOTHING you have to do for this update.
If you’re a No-Mod Mesh currently using a Relay HUD for your omega compatability however, all Omega appliers will still work, including the new materials appliers, they just won’t apply the materials components unless you do something.
If a No-Mod Mesh Maker, and you want to be able to use Omega Materials appliers to the fullest, you have a couple options.
Go Modify:  . The quickest and simplest option for you is to make the mesh mod so I may create a script that will be dropped in by the customer. This costs the customer 99L and you nothing. (although the kits are free with group invite).  With this option you do very little if any work and the customer gets all Omega Benefits. The quickest way to have this done is simply to throw a copy of your mesh at my head. (yes, it must be at my head! -nods-)
Cost For you: Null  Cost For Customer: 99L/1L w/Group

Build materials into your own appliers
: If you dislike being Mod, you can instead redo your appliers to support materials and tinting and then hand over your channel information (and any encryption info) and a copy of the mesh to test on. I can then update your relay with this new information.Cost For you: Null  Cost For Customer: 99L/1L w/Group

Pre-Installed Kit: Get the Kit pre-installed. If you wish, I can make a kit as normal, but give you a copy/trans copy to be distributed with the mesh. This option is NOT free for you. You will need to contact me in-world for pricing. It is however free for your customers, and they’ll receive all the benefits that come with Omega.
Cost For you: Contact for Pricing  Cost For Customer: null

Plug-In Kit: Very similar to the Pre-Installed Kit, I create a listener custom for your  mesh and give you a copy/trans version  to be distributed with your mesh. Unlike the Pre-Installed Kit, your customers need to purchase an Activator HUD for 99L, but it costs you nothing and supports materials like a Pre-Installed or Drop in Kit would.
Cost For you: Null  Cost For Customer: 99L/1L w/Group