Instructions – ::A.A Meshes::

Please note: AA has released a new generation of meshes. This kit has not been updated for them.
I’ll update this page when I have more news regarding a possible update.

Omega Applier System Kit for ::A.A Meshes:: 

This Omega Kit is designed for meshes created by Anthro Animations, found here:
https://marketplace.secondlife.com/stores/160470

If you’ve not already purchased the Antro.Anim Kit, it can be purchased here:
https://marketplace.secondlife.com/p/Omega-System-Kit-Anthro-Anim/6550532 

Thank you for purchasing this kit for ::A.A Meshes::

This kit is designed to allow you to use your omega clothing and skins with the Anthro Animation Meshes.   While there are some limitations, it should greatly expand your selection of skin and tattoo options ^.^

Instructions for Biggies

Step One:  Installing the Script

  1. Rez out the Layers you wish to wear.
  2. Find the Scipt labled “Omega Applier Listener – ::A.A Meshes:: Boobs – Biggies – Skin” and put it in the skin layer.
  3. Find the Script labeled “Omega Applier Listener – ::A.A Meshes:: Boobs – Biggies – Cloth” and drop it directly into your clothing layers.
  4. Find the Script labeled “Omega Applier Listener – ::A.A Meshes:: Boobs – Biggies – Nippl” and drop it directly into the your nipples.

Once this is done, your Mesh should respond to Omega and Tango Appliers.

About these breasts:  These breasts defer from most prim breasts in that they are SLUV rather then using a cropped UV map like most meshes. This sounds like a great thing…but it means they suffer some of the same issues as full body meshes do when dealing with partial textures and non-standard Tango appliers.

To combat this, we’ve added 2 chat commands to these scripts

/1partskin
/1partcloth

If you use a tango applier, and it appears..weird…. try these commands (/1partcloth for the clothing layer, /1partskin for the skin layer), it will change the repeats and offsets to those used for partial tango textures. This however is not full proof, some appliers, specifically those for mesh dresses, use strange offsets and repeats to get the top to line up. You may need to adjust the repeats and offsets manually for these.

It should be noted, these breasts to not adhere to typical mesh breast mapping.  The Nipples tend to be large and stretched on normal skins, if you can find skin without nipples, you’ll have a easier time of it.

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Instructions for Big Bodies Series (Curvy Females)

Part One:  Installing the Script

  1. Rez out the Mesh Body you want to use and it’s clothing layer(s)..
  2. If the Mesh is from the “Big Bodies Series” (Curvy Females):
    1. Find the Script Labeled “Omega Listener – ::A.A Meshes:: Big Bodies Series 1.2” and drop it into the Body.
    2. Find the Script Labeled “Omega Listener – ::A.A Meshes:: Big Bodies Series Clothing v1,2” and drop it into the Clothing Shell.

Once this is done, your Mesh should respond to Omega and Tango Appliers.

Part Two: Configuring the Script : Big Bodies Series Meshes Only (curvy females)

With the mesh still on the ground, do the following.

1. Use some Skin and Clothing appliers.
2. If the appliers apply where they should, you are done. Skip to part Three.
3. If it appears that the textures are “rearranged” with leg textures on top, and body textures on bottom, click the mesh to get a prompt.
4. Click swap when prompted, this will swap the two textures and your mesh will be ready for future applications.

Note: If this does NOT fix the arrangement, notify Chellynne Bailey.
Be ready with a Screen shot so she can properly assess whats going on.

Part Three: How to get your Phat Azz appliers to work:

Unlike Tango Appliers, Phat Azz Appliers must be converted to Omega before you can use them!
For How to convert your Phat Azz Appliers, follow this link:
http://slpoweredbyomega.com/basic-notecard-converter/
(This also works for Banned, Perfect and other Appliers that use Phat Azz NCs!)

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Instructions for Muscle Bodies Series (Muscle Meshes)

Part One:  Installing the Script

  1.  Rez out the Mesh Body you want to use and it’s clothing layer(s)..
  2.  Find the Script Labeled “Omega Listener – ::A.A Meshes:: Men’s Body v1.0” and drop it into the Body.
  3. Find the Script Labeled “Omega Listener – ::A.A Meshes:: Men’s Clothing Outer v1.0” and drop it into the Outer Clothing Shell.
  4. Find the Script Labeled “Omega Listener – ::A.A Meshes:: Men’s Clothing Inner v1.0” and drop it into the Inner Clothing Shell.

Once this is done, your Mesh should respond to Omega and Tango Appliers.

Part Two: Check The Feet: 

Unlike the Big Body Series, the Muscle Series bodies include Type B Feet!

This is both awesome and a tad problematic since we only directly support types A and D.

I don’t want anyone getting neglected though, so to get around this, I’ve included a Button Labeled “Leg Texture Fix”.  If you click it, it’ll toggle the texture between the textures for Type A and Type D feet to let you choose which you prefer. Do note, not all skin appliers have both, so you may see your old skin or grey legs while toggling. So make doubly sure you try a Skin Applier Demo before purchasing new skins!

Part Three: How to get your Phat Azz appliers to work:

Unlike Tango Appliers, Phat Azz Appliers must be converted to Omega before you can use them!
For How to convert your Phat Azz Appliers, follow this link:
http://slpoweredbyomega.com/basic-notecard-converter/
(This also works for Banned, Perfect and other Appliers that use Phat Azz NCs!)

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Next Steps

Thats it, enjoy!
-Chellynne Bailey
Omega Solutions – Home of the Omega Applier System

FAQ:

It’s not applying to the forearm…
Sounds like you have an older kit, make sure your kit is 1.2+