Instructions – ADAM

Omega Applier System Kit for ADAM

Part One: Using Omega Appliers

Step One: Wear your Adam Body.

Step Two:  Attach the “Omega Applier Relay for Adam”

Step Three: Wear and use your Omega appliers.. (make sure the Relay stays attached!)

 

How to get your Phat Azz appliers to work:

Unlike Tango Appliers, Phat Azz Appliers must be converted to Omega before you can use them!
For How to convert your Phat Azz Appliers, follow this link:

http://slpoweredbyomega.com/basic-notecard-converter/

(This also works for Banned, Perfect and other Appliers that use Phat Azz NCs!)

Part Three: About the Relay

Clicking the Relay will bring  up a menu with the following options

-Update: No more looking for kiosks and delivery buttons in your inventory. Click it, and if there’s something newer, it will be delivered.

-Debug: This will reset the whole mess. Use it if the relay stops responding or appliers arn’t going on.

-Help: This will bring you back to this page.

Next Steps
Thats it, enjoy!
-Chellynne Bailey
Omega Solutions – Home of the Omega Applier System

ADAM FAQ

Why doesn’t Adam use materials?

While Adam DOES have some material support in their native appliers, Currently we do not support it. To avoid confusion for designers and customers, we won’t partially implement appliers in a kit, it has to be a all or nothing thing to avoid madness.

The nails go on weird…

Adam nails are NOT Slink/Omega UV. The finger nails are way off UV and will look strange when being applied.  The Toenails are close… but not quite.  We’ve left the ability to apply however so you can try and make things work.

The neck looks weird…

Adam uses the new Neck Blending textures. It is NOT SLUV and is a custom texture that is a splice of the SL head texture and Upperbody texture. It can however be turned off via the HUD.

Upcoming Omega Dev Kit updates will soon allow skin creators to add a neck-blending texture to Omega Appliers. However, this and all kits are still scripted to apply the head texture to this neck blender if no neck blender texture is available. This will work much of the time, but not always.  If you are  not happy with it’s appearance, simply turn it off using their hud.

Why isn’t this part of the EVE Kit?

Since EVE uses a plug-in and ADAM is a Relay, and both have different builds (different number of layers, different hud set ups, ect) we decided it’d be less confusing if they were treated as separate kits.