OSK – Eye & Lash Kit

 

Just Eyes Kit

 

Add Omega Applier Support to your Heads Mesh eyes and Lashes!

Purpose of this Kit

This kit is for creators looking to utilize Omega for their Mesh Eyes and Lashes, either by themselves, or as Part of a head or other attachment.
It does NOT come with Omega Support for the Head itself, but does come with a BOM button for the head so you can have a Bakes on Mesh Head with Omega Lashes and Eyes.

Features of Both Kits:

  • Standard Applier Support
  • Materials Applier Support
  • Tinting Applier Support
  • Support for Eye Appliers
  • Individual Eye Texturing
  • Support for Lash Appliers
  • Bakes on Mesh Support for Heads.
  • Fixes 32bit Eye Textures.

What is Included in the Creator Edition:

  • Copy/Trans Listeners for the Mesh.
  • Copy/Trans Button for Bakes on Mesh. Applies the Bakes on Mesh Texture to a Mesh Head.
  • A Vendor to Distribute the Installer for this kit.
  • A Fancy Logo for your Eyes!
  • Ability to advertise in Omega Obsessions and Omega Ladies Flickr!

What is Included in the Customer Edition:

  • Installer to activate your Mesh.
  • A Copy/No-Mod/No-Trans Demo of the Creator Edition Scripts.
    (Fully functional, just no-trans)

Why you DO need this kit:

  • If you’ve created a Mesh and:
    • You want to add Bakes on Mesh Support to a head without scripting it yourself..
    • You want to add Omega Applier Support for Eyes.
    • You want to add Omega Applier Support for Lashes.
  • You’ve purchased a Modify Mesh SLUV Head/Lash/Eye and want to use them but:
    • They lack Omega Support
    • They lack Materials Support
    • They’re too script heavy.
  • You’ve purchased a Mesh Head or other Product with the Omega Just Eyes Logo!

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Consumer Instructions

If you’ve purchased a Mesh Head or other Product with the Omega Just Eyes Logo on it:

  • Wear the Mesh
  • Wear the Included Installer
  • Click it, and it should tell you “Thank you for Installing Omega!”
    If it says thank you, you’re done. If it does NOT, then the mesh you’ve purchased is NOT set up and you will have to follow the Creator Instructions below.

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Creator TOS

In addition to our Full TOS Here, Use of this kit is subject to the following:

  1. These Scripts may not be used to break the TOSs of Linden Labs, Omega or the Creator of the Mesh. This means if you are a reseller, make sure the creators TOS allows Omega Scripting Explicitly. If Omega is not mentioned in their TOS, ask the Creator Directly.
  2. These Scripts may not be used for IP infringement of any sort.
  3. All scripts must be set to No-Mod/No-trans before distribution.
  4. Listener scripts must be distributed IN a finished product, not by themselves.
  5. Products must be fully set up and tested before being Advertised as Omega Friendly. This means:
    1. You’ve configured the mesh by adding the keywords below
    2. You’ve inserted the listener scripts.
    3. You’ve provided a working HUD.
    4. You’ve tested it all to make sure it works properly
  6. The Included Logo must be prominently displayed on the product vendor and never displayed alone where it might be grabbed.
  7. The Included Logo must NOT be put on items that have not satisfied Line 5.

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Basic Requirements and Limitations

  • First, your mesh will need to use our Head, Eye or Lash UVs.
  • This can include:
    • Eyes
    • Lashes
    • Heads (Bakes on Mesh Only)
    • Any mesh that repurposes any of those three textures.
  • It is NOT appropriate for anything with:
    • Makeup Layers
    • Upper Body
    • Lower Body
    • Hands, Feet, Nails, Neckblenders, etc.
  • The Scripts will not work in Transferable Mesh at any time. You will need to take steps to be able to test your creation while it is no-trans. (More info bellow)
  • This Kit requires the inserting of scripts and the editing of prim descriptions.
    • Unless you’ve purchased mesh that is already set up, you will need to modify permissions to make use of this kit.
    • This may interfere with other scripts that make use of the prim descriptions. This usually is not an issue since most commercial products rely on prim names rather than descriptions, but if for some reason you need a copy of the script that uses names instead of descriptions, let me know, I shall send you some.

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Creator Instructions

Rez, Link and Configure your Mesh

First Step is to rez all the bits of your mesh. You’re going to put the following keywords into the descriptions

  • head
  • lash

For the Eyes, it’s a little different. The script as built to support a large number of individually textured eyes.
To support this,  place in each eye description

eye:<Name>

<Name> is what will show up on the popup. So no spaces and keep it short.

Typical Example would be

  • eye:leye
  • eye:reye

But if you want to get freaky, you can:

  • eye:LeftEye
  • eye:RightEye
  • eye:MidEye
  • eye:ChinEye
  • eye:NoseEye
  • etc….

Up to 12 different eyes, or groups of eyes. Yes, if you have, for example, a monster with 6 eyes, and want to let people texture more then 12, you can assign the same keyword more then once and all those prims will get textured together!

If you desire a root prim, now is the time to add one.

Set the Permissions of the Scripts and Mesh

BEFORE adding the Omega Scripting change the permissions on it to no-trans. While you’re at it, you might as well set the permissions of the Mesh to no-trans as well. For the security of our Applier Creators, do note that NO Omega Script, this one included, will function while a mesh has Transfer Permissions.

Testing the Listener Scripts

Now, none of the scripts work in a mesh that is transferable, ever. So how do you test your work? You have two options:

  1. Pass the now set up Mesh to an alt and buy them a consumer kit to activate the scripts.
  2. Make a copy of the Mesh and attach a random no-transferable prim to them. This will leave you with a copy of your Mesh that is no-transfer.

Either way, you will need to use the included installer named “Omega System Installer – Just Eyes Kit”

The Bakes on Mesh Button

If your Mesh includes a SLUV Head, or uses some part of the SLUV Head, you can use the included Bakes on Mesh Button.
You can attach it to a HUD for the Mesh, or include it in the packaging.
Either way, remember to:

  • Set the Button Script to No-Trans.
  • Label the appropriate prim descriptions “head”

 

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A IMPORTANT NOTE ABOUT UVs

With bakes on mesh coming, I can no longer be the UV policewoman.
It is now up to each individual creator to make sure their head UVs are done correctly!

So if you’re making a head, please.. please PLEASE go here:
http://slpoweredbyomega.com/learning-center/what-is-omega/faq/uvlist/
Grab the head UV and slap it on your head and compare it to the video. Your eye UVs should be just as crisp as that one is.
There’s also a guideline for where to put your nose crease.

Do NOT rely solely on Skins to test your UVs. They’re not defined enough.
Skin-only testing is why skins for certain heads look wrong on other certain heads.
(especially when 2 different heads have opposite imperfections..blah)

If you’re unsure if your UVs are right. Hit me up! I’ll be happy to do a quick UV critique!

And Customers, if something you bought has bad UVs, it’s OK to let the creator know.
Be nice about it, but let them know you’re disappointed.
(Just make sure it’s the item and not the skin that’s wacky.  )

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FAQ

Which kit do I get?!
If your Mesh has the Just Eyes Kit Label, or you’re making something for personal use only, you can get by with just the Consumer Edition.
If you’re looking to resell your mesh, you will need the Creator Edition. (Note, the Creator Edition is only available inworld and requires the prior purchase of the Consumer Edition.

Does it work on Heads? Or just Eyes and Lashes?
This kit supports Bakes on Mesh, but not Omega Appliers for Heads.
For Head support, you will need to contact me for a Script.
(For now. A Kit with full Head support will be added when Bakes on Mesh is Released)

How Much is the Kit
Consumer Edition: 299L on MP.  149L Inworld.
Creator Edition: 599L (Also Requires the purchase of the Consumer Edition)

Can I get a Pre-Installed Version of this?
Existing, trusted and well-established brands may get a pre-installed version of this script that works without activation.
The cost for this is 5k + 75L per sale.

Where Can I get the Kit?

On the MP: https://marketplace.secondlife.com/p/Omega-System-Kit-Just-Eyes-Customer-Edition/15405052
Inworld: http://maps.secondlife.com/secondlife/Omega%20Solutions/133/106/23
Note: The Creator Edition requires the purchase of the Customer edition and is available INWORLD only! (To prevent customer miss-purchases)

Why must I buy the Consumer Edition to get the Creator Version?!
Quite Simply because I do NOT want Consumers accidentally buying the Creator Version. This is also why the Creator Version is only available inworld.

Where can I get the LOGO?
Right Here!

I still need help with my Mesh!
If your issue is Omega Related:

  • First, try The Omega Solutions Support Group:  secondlife:///app/group/276e12ea-52c3-008f-d6c9-31fc8bd2ba73/about
  • If you don’t find help there, contact our CSR: OR Fill out a Support Ticket
  • If your questions are scripting related, send a Notecard to Chellynne Bailey.
    (Note, I can answer simple questions related to the scripts, but I cannot be your scripting tutor)

If your issue is NOT Omega Related, contact the creator of your Mesh!

Remember when asking for help in ANY support group to be polite and specific with your query. For best results, do not open with “hi” or “can someone help me?” but instead open with an explanation of the problem. 

Response rate varies based on who is online and what they know, so be patient. Sometimes you can get a delayed response, and sometimes there’s simply not someone online with an answer to your specific question. In this case, try one of the other support groups/options or come back later and try again when more or different people are around.

If you’re not sure if the problem is Omega, don’t stress, just try any of the above support options. If nothing else, they can help you sort out if it’s an Omega problem or something else.

OSK – glutz

Omega System Kit for glutz

The Details: 

Omega Kit Instructions:

Installation

Congratulations, you’re the owner of a mesh with a Pre-Installed Omega Kit.
That means there’s literally nothing you have to do to make it accept Omega and Tango appliers. It already does that.
Next Steps

Thats it, enjoy!
-Chellynne Bailey
Omega Solutions – Home of the Omega Applier System

FAQ

Is there a Demo?
Yes!
https://marketplace.secondlife.com/p/glutz-third-eye-demo/14325292

Where can I get it?
https://marketplace.secondlife.com/p/glutz-third-eye/14325293

How Much is the Mesh? 
375L

It’s not working! T.T
Check out our handy troubleshooting tips:

Basic Trouble Shooting

Basic Trouble Shooting!

If you’re here, either you’re seeing this section embedded on an instructions page or you’ve been sent here because your Omega Isn’t working!

Things to Try when appliers aren’t working:

  1. Verify you’re on a sim that allows scripts. Easiest way: Toggle something on your Mesh HUD to see if it reacts.
  2. Attach the Relay or Installer that came with your Omega Kit.
    1. The Name of the Kit should match the Name of your Mesh. Ie, you should have a Maitreya Relay for Maitreya or a Logo Installer for Logo.
    2. If it’s an installer, click it and verify all your bits say “Thank you” in local chat. If it doesn’t say thank you, grab a redelivery of your mesh or open a new copy.
    3. If it’s a relay, keep it attached.
  3. Verify your mesh layers are turned ON. Mosts Body Meshes and some head meshes let you toggle your layers on and off. Sometimes, this will make it look like applier’s aren’t working. Take a moment to toggle them ALL off, and then back on.
  4. Check for Alpha-Glitch issues. Do this by turning all, or all but 1 of your body layers to Masking.
  5. Verify it’s not an applier issue. Take the applier to one of our inworld Mannequins and try it there. If it works, nothing is wrong with the applier. If it DOESN’T work, you may need to contact the applier creator.
  6. Verify you didn’t bork your Mesh. Many meshes now feature methods to remove their scripts. It helps with lag on RP sims. This does mean that occasionally a customer accidentally clicks on these buttons, ruining their ability to use appliers or their hud. To check, simply play with Mesh HUD to make sure the body is still reacting to it.  The easiest way is likely to play with the Alpha hud. If that works, you should be ok. If you DID bork your mesh, just grab a redelivery of your mesh or open a new copy.
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I still need help with this mesh/kit!

If your issue is Omega Related:

  • First, try The Omega Solutions Support Group:  secondlife:///app/group/276e12ea-52c3-008f-d6c9-31fc8bd2ba73/about or Click Here
  • If you don’t find help there, contact our CSR: FreyasFashions Resident OR Fill out a Support Ticket

If your issue is NOT Omega Related, try the following:

  • glutz Inworld Support Group: secondlife:///app/group/e0ff8261-2872-3aa0-5556-f5b131cbd16f/about
  • Check the Creators Pics: secondlife:///app/agent/407ae296-7e75-4ae7-bac9-ca7fea711c00/about
  • Contact glutz via Notecard:  secondlife:///app/agent/407ae296-7e75-4ae7-bac9-ca7fea711c00/about
  • Mesh Body Addicts Group: secondlife:///app/group/830963e4-91fe-da74-003e-a4390de9a5cc/about
  • The Omega Solutions Support Group:  secondlife:///app/group/276e12ea-52c3-008f-d6c9-31fc8bd2ba73/about

Remember when asking for help in ANY support group to be polite and specific with your query. For best results, do not open with “hi” or “can someone help me?” but instead open with an explanation of the problem. 

Response rate varies based on who is online and what they know, so be patient. Sometimes you can get a delayed response, and sometimes there’s simply not someone online with an answer to your specific question. In this case, try one of the other support groups/options or come back later and try again when more or different people are around.

If you’re not sure if the problem is Omega, don’t stress, just try any of the above support options. If nothing else, they can help you sort out if it’s an Omega problem or something else.

Add-On: Caboodle Hoohoo Cover

Omega Add-On: Caboodle Hoohoo Cover

Do you have Maitreya? Would you like a bit less detail…ya know… down there?
This beautifully meshed hoo hoo cover created by the talented Caboodle will do it for ya!

The Details: 

  • What is it? A tiny bit of mesh that sits over your lady bits creating a smooth appearance. Handy when:
    • You want a more modest look.
    • You have a furred or scaled avi where it doesn’t make sense to have much detail there.
    • You want a male or androgynous avi.
  • Omega Add-on: This Mesh is distributed by Omega and Comes with Omega Built in!  No need to install anything!
  • Creator Info: This Mesh was created by Caboodle. Scripting, distribution, and support are all provided by Omega Solutions.
  • Permissions: Copy/Modify/No-Trans
  • Omega Advanced and Evolved Features:
    • Materials: This kit DOES support Omega Material Appliers
    • Tinting: This kit DOES support Omega Tinting Appliers
    • Stand-Alone Materials: This kit DOES support Stand Alone Materials.
  • Clothing Layers:
    • None, fits UNDER the Maitreya clothing.
  • Mesh Type:  Fitmesh: This item is a fitmesh item and requires a fitmesh friendly viewer to view properly.
  • See what people are saying about it:

 

FAQ

Any cool add-ons I should know about?

For this mesh directly? No, but if you’re wearing Maitreya, you should check out all of these:
Empire has mesh nails for this mesh!
V-Tech makes a cool pectoral plate to turn this mesh into a male one ^.^

Is there a Demo?
Nope

Where can I get it?
https://marketplace.secondlife.com/p/Omega-System-Add-Ons-Caboodle-Hoo-Hoo-Cover/13932729

How Much is the Mesh? 
99L

It’s not working! T.T
Check out our handy troubleshooting tips:

Basic Trouble Shooting

Basic Trouble Shooting!

If you’re here, either you’re seeing this section embedded on an instructions page or you’ve been sent here because your Omega Isn’t working!

Things to Try when appliers aren’t working:

  1. Verify you’re on a sim that allows scripts. Easiest way: Toggle something on your Mesh HUD to see if it reacts.
  2. Attach the Relay or Installer that came with your Omega Kit.
    1. The Name of the Kit should match the Name of your Mesh. Ie, you should have a Maitreya Relay for Maitreya or a Logo Installer for Logo.
    2. If it’s an installer, click it and verify all your bits say “Thank you” in local chat. If it doesn’t say thank you, grab a redelivery of your mesh or open a new copy.
    3. If it’s a relay, keep it attached.
  3. Verify your mesh layers are turned ON. Mosts Body Meshes and some head meshes let you toggle your layers on and off. Sometimes, this will make it look like applier’s aren’t working. Take a moment to toggle them ALL off, and then back on.
  4. Check for Alpha-Glitch issues. Do this by turning all, or all but 1 of your body layers to Masking.
  5. Verify it’s not an applier issue. Take the applier to one of our inworld Mannequins and try it there. If it works, nothing is wrong with the applier. If it DOESN’T work, you may need to contact the applier creator.
  6. Verify you didn’t bork your Mesh. Many meshes now feature methods to remove their scripts. It helps with lag on RP sims. This does mean that occasionally a customer accidentally clicks on these buttons, ruining their ability to use appliers or their hud. To check, simply play with Mesh HUD to make sure the body is still reacting to it.  The easiest way is likely to play with the Alpha hud. If that works, you should be ok. If you DID bork your mesh, just grab a redelivery of your mesh or open a new copy.
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I still need help with this mesh/kit!

  • First, try The Omega Solutions Support Group:  secondlife:///app/group/276e12ea-52c3-008f-d6c9-31fc8bd2ba73/about or Click Here
  • If you don’t find help there, contact our CSR: FreyasFashions Resident OR Fill out a Support Ticket

Remember when asking for help in ANY support group to be polite and specific with your query. For best results, do not open with “hi” or “can someone help me?” but instead open with an explanation of the problem. 

Response rate varies based on who is online and what they know, so be patient. Sometimes you can get a delayed response, and sometimes there’s simply not someone online with an answer to your specific question. In this case, try one of the other support groups/options or come back later and try again when more or different people are around.

If you’re not sure if the problem is Omega, don’t stress, just try any of the above support options. If nothing else, they can help you sort out if it’s an Omega problem or something else.

OSK – Meta

Omega System Kit for Meta

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The Details: 

  • Creator Info:
  • Plug-In: This mesh needs an easy to use Activator.
  • Permissions: Copy/Modify/No-Trans
  • Omega Advanced and Evolved Features:
    • Materials: This kit DOES support Omega Material Appliers
    • Tinting: This kit DOES support Omega Tinting Appliers
    • Stand-Alone Materials: This kit DOES support Stand Alone Materials.
    • Asymmetrical Appliers: This kit DOES support Asymmetrical Arm Appliers.
    • Asymmetrical Eye Appliers: This kit DOES support Asymmetrical Eye Appliers.
    • RLV Support: This kit DOES have RLV Integration.
  • Clothing Layers:
    • Includes 2 Clothing Layer
      • 1 Layer Attached
      • 1 Layer as Top and Pants Attachments
    • Covers Feet and Hands
  • Hands and Feet:
  • Nipples:
    • Nipples are not separate and do not use the Tango Nipple UV
  • Head and Makeup Layers:
    • Type C Partial Head: Multiple Overlapping Makeup Layers
    • 4 Makeup layers + 1 layer over the ears.
    • No Eyelashes
    • Mesh Eyes Attached
  • Mesh Type:  Bento: This item works with the Bento update and requires a Bento friendly viewer to view properly.
  • Mesh Type:  Fitmesh: This item is a fitmesh item and requires a fitmesh friendly viewer to view properly.
  • See what people are saying about it:

Omega Kit Instructions:

 

Installation

Step One: Wear your Meta Mesh Body.
Step Two: Wear your “[ META ] Neo – Upper Clothing Layer” and “[ META ] Neo – Lower Clothing Layer”.
Step Three:  Attach the “Omega System Installer – Meta”
Step Four: Click the installer, and verify each piece of the mesh thanks you in local.

Your mesh will now respond to Omega Appliers!

Next Steps

Thats it, enjoy!
-Chellynne Bailey
Omega Solutions – Home of the Omega Applier System

FAQ

Is there a Neck Blender?
There is no Neckblender for this Mesh. If you feel you need one, you can get one here:
https://marketplace.secondlife.com/p/OS-Omega-Neck-Fix/9437065

Does it come with Eyes?
There are Omega Friendly eyes included.

The Nails arn’t Working!
This Mesh has their own UV so you’re not able to support them at this time. 🙁

Is there a Demo?
Yes!
https://marketplace.secondlife.com/p/META-NEO-AVATAR-DEMO/13954498

Where can I get it?
https://marketplace.secondlife.com/p/META-NEO-AVATAR-STARTER-PACK-Full-Bento-Mesh-Avatar/13954499

How Much is the Mesh? 
2400L

How Much is the Kit?
99L Inworld. (99-199 on MP)

It’s not working! T.T
Check out our handy troubleshooting tips:

Basic Trouble Shooting

Basic Trouble Shooting!

If you’re here, either you’re seeing this section embedded on an instructions page or you’ve been sent here because your Omega Isn’t working!

Things to Try when appliers aren’t working:

  1. Verify you’re on a sim that allows scripts. Easiest way: Toggle something on your Mesh HUD to see if it reacts.
  2. Attach the Relay or Installer that came with your Omega Kit.
    1. The Name of the Kit should match the Name of your Mesh. Ie, you should have a Maitreya Relay for Maitreya or a Logo Installer for Logo.
    2. If it’s an installer, click it and verify all your bits say “Thank you” in local chat. If it doesn’t say thank you, grab a redelivery of your mesh or open a new copy.
    3. If it’s a relay, keep it attached.
  3. Verify your mesh layers are turned ON. Mosts Body Meshes and some head meshes let you toggle your layers on and off. Sometimes, this will make it look like applier’s aren’t working. Take a moment to toggle them ALL off, and then back on.
  4. Check for Alpha-Glitch issues. Do this by turning all, or all but 1 of your body layers to Masking.
  5. Verify it’s not an applier issue. Take the applier to one of our inworld Mannequins and try it there. If it works, nothing is wrong with the applier. If it DOESN’T work, you may need to contact the applier creator.
  6. Verify you didn’t bork your Mesh. Many meshes now feature methods to remove their scripts. It helps with lag on RP sims. This does mean that occasionally a customer accidentally clicks on these buttons, ruining their ability to use appliers or their hud. To check, simply play with Mesh HUD to make sure the body is still reacting to it.  The easiest way is likely to play with the Alpha hud. If that works, you should be ok. If you DID bork your mesh, just grab a redelivery of your mesh or open a new copy.
[collapse]

I still need help with this mesh/kit!

If your issue is Omega Related:

  • First, try The Omega Solutions Support Group:  secondlife:///app/group/276e12ea-52c3-008f-d6c9-31fc8bd2ba73/about or Click Here
  • If you don’t find help there, contact our CSR: FreyasFashions Resident OR Fill out a Support Ticket

If your issue is NOT Omega Related, try the following:

  • Meta Inworld Group: secondlife:///app/group/4b443572-4613-46fc-c5b2-2b5bafabab9a/about
  • Contact Neuromanxer via Notecard:  secondlife:///app/agent/8ed7ac8a-0ee5-4474-bc04-ad67e7b510ee/about
  • Mesh Body Addicts Group: secondlife:///app/group/830963e4-91fe-da74-003e-a4390de9a5cc/about
  • The Omega Solutions Support Group:  secondlife:///app/group/276e12ea-52c3-008f-d6c9-31fc8bd2ba73/about

Remember when asking for help in ANY support group to be polite and specific with your query. For best results, do not open with “hi” or “can someone help me?” but instead open with an explanation of the problem. 

Response rate varies based on who is online and what they know, so be patient. Sometimes you can get a delayed response, and sometimes there’s simply not someone online with an answer to your specific question. In this case, try one of the other support groups/options or come back later and try again when more or different people are around.

If you’re not sure if the problem is Omega, don’t stress, just try any of the above support options. If nothing else, they can help you sort out if it’s an Omega problem or something else.

Announcing Omega Evolved!

Announcing Omega Evolved!

First, there was Omega, and then Omega Advanced and now, our 3rd Generation of Appliers, Omega Evolved!

Just like Omega Advanced brought Materials and Tinting, Omega Evolved Marks bring s new features to the Omega Applier System!

As some of you know, for Several Months Now I’ve been updating Omega Kits and refining the new dev kit so we can have these new features:

  • Asymmetrical Eye Appliers: You may have already noticed this one! Kits have been being updated to provide a popup whenever you apply an eye applier, allowing you to have 2 different eye textures!
  • Asymmetrical Arm Appliers:  This one I’m super excited about, I’ve added keywords to the system to allow skin, tattoo and clothing makers to create designs for a single arm, or different designs for both arms!
  • Stand Alone Materials: People have been asking for this FOREVER. Now you can create appliers that are JUST the spec and/or normal map!
  • Makeup Routing Update: This too you may have already noticed! Yall hated the Router. Don’t lie, you did! So I’ve been updating all the heads to use a popup when you click on a Makeup/HUD button!
  • Eyelash Appliers: I actually announced this a while ago so mesh makers can do their thing, and luckily enough, quite a few mesh makers have jumped on board/are in the process of jumping! So with the new dev kit IS the ability to make lash appliers!
  • Faster Applications: Ok..I know.. boring update.. but thanks to Signature we have found a much faster way of texturing big primmy meshes! So huzza!
  • A whole new dev kit with more flexibility than ever before! 
    • New Single Script for ALL appliers, standard appliers, materials, tinting, doesn’t matter.  Skins can be on the same hud as makeup or clothing, standard and materials appliers can be on the same hud with Stand-Alone Material appliers, it doesn’t care.
    • We’ve returned to Notecard configurations for easier large hud setups
    • Spam-Click Protection for Makeup Appliers: Click once to send a texture to where you designated, click the same button again to trigger the makeup popup we’ve added to heads!
    • You can now put multiple textures into one button. Send a dress to both top and pants. Send eyes and nails with your skin appliers!
    • Be a pro with our “Advanced Tricks”. Use multiple notecards (because organization?), set notecards to autodelete, try loud mode to make sure all your data is being saved or try our memory saving trick that lets you reuse notecard lines for multiple layers!
    • New Instructions here: http://slpoweredbyomega.com/dev-kit-instructions-v4-0/
  • Updated Layer Converters: I’ve added extra buttons to the clothing converter for each arm! Turn existing tattoos into single arm tatts, or be creative with clothing colors!
  • RLV Integration: Those of you with the RLV kit know that it’s frankly clunky and inelegant. You have to wear someone’s product that uses it, plus the relay.. and ugg… I hate it. So I’ve started integrating the strip/dress api directly into the kits. No more relay needed and it’s letting me better tailor it’s behavior to individual meshes. (great right?). The caveat, that hopefully not too many of you hate me for is that It’s ONLY for clothing at this time. Given the disparate nature of the mesh head market, I’ve simply not found an elegant solution for makeups, and I’m not sure there’s a huge need. If a good idea comes to me for handling the makeup layers elegantly, I will start adding it in at a later date.

Phew, hope I remembered everything. Now, I need to emphasize, To make all of this possible, I’m having to update every single script in the system just like I did for Omega Advanced when I added Materials and Tinting! I’m going to be updating kits and add-ons through Christmas, maybe through Valentines. So if I’ve not updated your favorite mesh yet, I am sorry. I have a massive pile of scripts to update and MOST of them require some level of collaboration with the individual mesh makers even if it’s just “Hey! Swap this script out for me please?!”.  Even SUPER cooperative folks may need to do a lot of work on their end to get things done! (like the arms!) So hold on and be patient!

FAQ

So how do I know if my mesh has the new features?

I realized most of the way through I would need to get some sort of spreadsheet going to track it all, which can be found here:
Worksheet Progress: https://docs.google.com/spreadsheets/d/1ui7eqyaT-U14L_qxdhJI-0w2CaQo2ATgeW_S9hDtNcY/edit?usp=sharing

Do note, it is NOT complete. There’s a lot of incomplete data. So atm, the best way to tell is to grab an update just try it.

Also, now that the update has been announced, as I update meshes, I can start announcing when they’ve been updated and start getting information on their individual product pages!

When are you going to update ______? What order are you doing the updates?!

I don’t know and the best description for my method is “Lowest Hanging Fruit” combined with “Biggest Impact” combined with “Random.org”. The first folks who got updates were new meshes and folks who happened to needed new scripts because of their own updates. At this point, I’m just flailing wildly between getting kits done on the “best selling” list done and getting kits done in logical “batches” and hitting the random number generator when I can’t decide what to work on next!

I’m a Mesh Maker, why haven’t I heard from you yet?
Sorry about that! Again.. LOTS of you! I’m getting through you guys as fast as I can! You can read more about the update for mesh makers, as well as get the new logos here: http://slpoweredbyomega.com/project-unicorn/

I’m a Designer, where do I get this Dev Kit?! How can I test it?! Is there new LOGOS?!

The Dev kit, just grab a redelivery, you’ll get the new one.  For testing, if you don’t have a Mesh that has the new features, I’ve erected mesh mannequins inworld for you to test appliers on!
http://maps.secondlife.com/secondlife/Omega%20Solutions/121/123/23

The new logos are on the Dev Kit page!
http://slpoweredbyomega.com/dev-kit-instructions-v4-0/

Do I have to update all my applier products?! Are they going to stop working?

Nuuuuu. Everything from before will keep working, in same cases, like Makeup, it’ll work even better as buttons that used to require the routing hud now just bring up a popup!